In-game date: 5608.12.10
Luna: New
Jupiter: Waxing Gibbous
Jerusalem Temperature: 85
The Harvest Moon Campaign World and its content is Copyright 1998-2008 Adam Fasoldt unless otherwise credited to another artist.
In the Harvest Moon Campaign there are many houserules that have developed over time. We have our own style of play and our rules reflect that.
Any rules which conflict with the house rules in this section are rendered moot, even those which are built into character abilities and are intended to break the rules. This is not to say that they will not ever be accepted, but it's best to assume that they will not.
Also, please understand that this list isn't 100% exhaustive. More will be added as we develop them. For example, the ability from the Player's Handbook II which allows a Sorcerer to give up her familiar to be able to use metamagic feats without hampering their casting time will NOT be allowed. This was a phantom fix of the Sorcerer by Wizards of the Coast. If you take the Animal Companion Prestige Ability and want to give up that ability in the hopes of speeding up your casting time as a Sorcerer, you'd be in for a disappointment. If there are balance issues with any of these systems, they will be dealt with mid-stream. Remember, this is not a game of "let's see what we can get away with".
Armor Class and Damage Reduction
Buying and Fencing Magical Goods
Character Creation - Classes and Abilities
Character Creation - Stat Generation
Playing with Followers and Companions
Primordial Energy Spellcasting and P.E.P.